Weird Science - Tales from the
Vectrex Academy Lab
Vectrex
Game Project Title
Project
Status
- Final release version 2-5
- Physical cartridge release done by Packrat Video
games available here.
Synopsis
- Minimalistic Pac-Man clone in the style of the
original eighties' Vectrex games
- This project was originally meant as an
educational example for the students of this course.
It has somehow grown out of hand and has by now
evolved into a full Vectrex game.
How To
Play
- Vec-Man
lives
in a maze and is always hungry. His task
is to eat all the food pills that are
laid out in the maze in order to advance
to the next level.
- Unfortunately,
the
mazes are inhabited by hostile ghosts
who are also hungry and want to eat
Vec-Man. If Vec-Man is caught by a
ghost, he looses one of his lives.
- With
higher
levels the number of ghosts will
increase, and the ghosts will move
faster. Also the layout of the mazes
will become more and more difficult.
- Some
mazes
contain power pills. If Vec-Man eats a
power pill, then for a short period of
time he will be able to eat the ghosts.
A bonus
life will be awarded if
all present
ghosts
are eaten.
Trivia
- The intention of this project is not to recreate
the original Pac-Man, but to do a Pac-Man themed
clone for the Vectrex that adds slight taste of its
own.
- There are small and large mazes. In each level,
the layout is different.
- Vec-Man can take one of the outer warp exits which
cause him to reappear on the opposite site.
- The ghosts cannot go through the outer warp exits.
- In each maze, there are either 2, 3, 4 or 6
ghosts.
- Each ghost has its unique strategy of chasing
Vec-Man.
- In higher levels, food pills and power pills start
to move and are thus more difficult to be caught.
- Some mazes also contain secret
bonus items. Choose wisely when to use them.
- The sequence of levels is always the same. It is
created by procedural content generation techniques
based on a determistic pseudo random number
generator.
- The game starts easy, but some of the much higher
levels might become crazily difficult to virtually
impossible...
- The starting level can be selected as game option.
However, the machine's high score will only be
updated if game play is started at level 1.
- A two player modus is available in which the
players take turns.
- The game is written entirely in C. The original
Vectrex BIOS routines are used exclusively for
interfacing with the Vectrex hardware.
Author
Screenshots
Game Play
Video
Alternate
Overlay Designs
Notes
- Please read the manual before playing.
- On initial start, the scaling of the
graphics can be calibrated up to a certain
degree in order to better compensate for the
fact that every console has a slightly
different analog behavior.
- The game's graphics use different brightness
levels. Please adjust the brightness of your
console (the potentiometer on the back) so
that you have a good contrast. The usual rule
of thumb ("turn brightness up until the dot in
the center of the screen appears, then turn it
down again until that dot just vanishes") does
not give the best results (vectors are too
bright to give a good contrast). Turning down
the brightness a bit more works better.
- During gameplay, use button 1 to pause the
game.
Regarding a physical cartridge
release
Downloads
- Downloads are free and for non commercial use
only. Use at your own risk.
- Please
respect
the copyright and credit the author and
the origin of this game.
Additional
Links
Latest modification on 01/08/2020,
11:15
- Release version 2-5 uploaded
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