Weird Science - Tales from the
Vectrex Academy Lab
Vectrex
Game Project Title
CAVE RACER
Project
Status
Early alpha prototype implementation version 0.1
Synopsis
An experimental Side-Scroller written entirely in
C
Intended as my personal homage to Scramble
In September 2019, I started some
experimental work on a side-scrolling game
engine in C. It worked quite nicely, and I added
an aircraft and some hostile missiles. But
eventually I got side-tracked by other things
and had to stop working on this project, so it
never turned into a game and remained
unfinished.
How To
Play
Fly your aircraft / bat through a system of caves
in a race against time.
Beware, the caves are secured by an automated
defense system, launching missiles and other weapons
to intercept your craft.
Further details yet to be determined...
Player Selection switches between aircraft and
bat.
The aircraft is controlled by joystick only.
The fluttering of the bat is controlled by button
4.
Buttons 2 and 3 decrease / increase speed.
Trivia
The prototype features 8 different caves (levels),
selection is done via the options menu.
Currently, in the prototype, once the end of a
cave is successfully reached, the game just ends.
The cave generation engine is quite flexible, more
layouts are possible.
Currently, there are only two different types of
enemies implemented. More types of enemies or
obstacles are possible.
The prototype is a one player game only. Player
selection in the options menu currently influences
the aircraft / bat selection and the outline type of
the cave that is played.
For now, there is only some basic and experimental
sound.